… for 2017 anyway.
I have no more megagames coming up on the Megagame Makers Schedule for the rest of 2017, though I do have three megagames on the go over the next few months, one for Connections UK in September, one for Crisis Megagames in Cambridge (Exterminator War) and one for a private group.
But we are fast-approaching the time when the Megagame Makers designers get together and decide on their programme for 2018. So I’ve been thinking about what I want to do in 2018, if anything, and turning to my list of ‘back burner’ projects, which I thought I’d share (for no good reason really). At the moment I’m considering doing no more that one megagame in London next year (to make room for all the other keen designers with games in their knapsacks).
I’ve broken my list up by the level of development –
- ‘Cooked’ is a game I’ve done before and want to return to or a game I’ve not yet done but is nearly completed.
- ‘Half-baked’ – a game that I’ve messed about with but still needs lots of development.
- ‘Unbaked’ – just a twinkle in my eye at this stage (but with an idea of how to do it).
War In Binni – the game of chaos and civil war in a disfunctional dictatorship.
Dungeons of Yendor – Army-level dungeon crawl.
New World Order 2035 – global international politics, technology and power plays in the near future.
Blood & Thunder 4 – A role-playing megagame of high adventure and shipboard shenanigans.
Adlerangriff – A real-time Battle of Britain 1940 air defence megagame.
The Next Musketeer – daring deeds, bravado and flashing swords in the 17th century.
Warriors for the Working Day – Rapid-play tactical campaigning in WW2
Watch The Spies – the megagame of International Espionage
Rokuwara Valley – power struggles, rebellion and honour during the sengoku-jidai.
Nightmare in Detroit – Historical megagame of crisis, riot and insurrection in a US city 1967.
The Haunted Forest – myth, magic and Samurai
Catching The Bear – 21st Century international crisis megagame set in eastern europe.
Congress of Yendor – political megagame about resolving unresolvable inter-species enmity.
Great Minds – megagame of ‘evil’ genius and consipiracy building.
Invasion of Hell – er … well the title says it all really…
Who knows? These might all see the light of day eventually.